Procedural Materials
Design materials from scratch with VUE's powerful node-based material system. An artist-friendly frontend facilitates editing simple bitmap-based materials without the need to even dive into the shader graph. Select between volumetric, standard and PBR materials and craft materials with noises, fractals or pre-made bitmap textures.
Hypertextures, which create shapes defined by a volume function which are then textured by another surface material, bridge the gap between volume and solid materials and are ideal for otherworldly effects as well as rock generation.